Microsoft's revival of Rare's fighting series, Killer Instinct, will be a launch game for the Xbox One. Microsoft Studios head Phil Spencer told me Killer Instinct
is "being overseen by people who are really core to that franchise,"
and suggested the developer, Double Helix Games, was getting a "bad rap"
for its recent history of movie-licensed games.
"I think the developer is getting a little bad rap around this game," Spencer said. "We found a developer who really cares about the game. They're building a great game at 60 frames per second."
Though it seems to have coalesced into a real product made purely from recurring internet wishes, Killer Instinct is practically seen as an ambassador for Xbox One's improvements to online matchmaking. "Obviously, multiplayer is pretty core to what the game is right now, but when you think about asynchronous matchmaking, and I don't know if it really came across [during Microsoft's media briefing], but while you're playing your match, your next fight is being set up. So, you're literally just carousel-ing from fight to fight. A fighting game, given its round-based nature and how long the rounds are, is a great opportunity to showcase the asynchronous matchmaking."
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"I think the developer is getting a little bad rap around this game," Spencer said. "We found a developer who really cares about the game. They're building a great game at 60 frames per second."
Though it seems to have coalesced into a real product made purely from recurring internet wishes, Killer Instinct is practically seen as an ambassador for Xbox One's improvements to online matchmaking. "Obviously, multiplayer is pretty core to what the game is right now, but when you think about asynchronous matchmaking, and I don't know if it really came across [during Microsoft's media briefing], but while you're playing your match, your next fight is being set up. So, you're literally just carousel-ing from fight to fight. A fighting game, given its round-based nature and how long the rounds are, is a great opportunity to showcase the asynchronous matchmaking."
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